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Course - C++ Language

OOPS

  • Software Quality factors (Robustness, correctness, portability etc)
  • External and Internal quality factors
  • Modularity, Reusability, Genericity and Overloading
  • Road to Object Orientedness, Object Oriented philosophy
  • Top down design method, Object Oriented design
  • Steps towards Object oriented happiness

C++ Language Features

  • History, Structure of a C++ program, Function prototyping
  • C++ operators, Variable declaration
  • Default argument functions, inline functions, inline v/s macros
  • const declaration, const v/s #define, Variable references
  • Function overloading, Default argument functions, extern "C" declaration
  • References v/s pointers
  • Memory allocation and deallocation using new and delete operators
  • IO Streams, cout, cin and cerr objects
  • Comparison of cout and cin with printf() and scanf()

C++ Class concept

  • Data members and member functions (manager, accessor and setter functions)
  • Access specifiers: public, private and protected
  • Reference, static, const and pointer variables as data members
  • Magic pointer (this). Operator overloading
  • Default member functions: constructor, destructor, assignment operator and copy constructor
  • Constant and static member functions. Interface and implementation
  • Objects the instances of the classes, Object creation, accessing data members using objects
  • Classes v/s objects. Array of objects and constant objects
  • Class objects as members of other classes, initialization v/s assignment
  • User defined constructor. Friend functions and friend classes
  • Empty class, Overloading of new and delete operators etc.
  • Account, complex, string example etc. would be discussed
  • Type conversion
  • Primitive to primitive : typecasting operators
  • Primitive to user defined : constructor
  • User defined to primitive : conversion operator
  • User defined to user defined : constructor and conversion operators
  • .

Inheritance

  • Base and derived classes
  • What goes into derived class
  • Types of derivation : public, private and protected
  • Function overriding, Overriding v/s overloading
  • Inheritance v/s containment ('is a' and 'has a' relationship)
  • Types of inheritance: single, multilevel, multiple, repeated
  • Standard conversions between base and derived. Virtual derivations

Polymorphism

  • Virtual functions, virtual table (Shape class etc)
  • Polymorphism, Static and dynamic binding, runtime overheads
  • Pure virtual functions, Abstract Base Class, Interface, Virtual destructor
  • Multiple and Repeated inheritance, Role of virtual base class
  • Int Vector, protected int vector, range int vector etc.

C++ File I/O

  • ios, stream input - istream class, stream output - ostream class
  • Built-in manipulator functions : endl, dec, hex, oct, ws, ends, flush, setw, setfill
  • User defined manipulators. File input - ifstream class, file output - ofstream class
  • opening and closing files: open() and close()
  • Reading and writing to and from the file : read() and write()
  • eof(), file pointers and their manipulators : seekg(), seekp(), tellg(), tellp()
  • Streambuf class and filebuf class

Templates

  • Function templates, template functions
  • Class templates and template classes
  • Overloading v/s templates
  • Stack, Vector templates etc.

Exception handling

  • Exception handling v/s traditional error handling
  • Exception classes
  • try, throw, catch keywords

Namespaces

  • Namespace concept. Declaring and using them in applications. Namespace alias etc.

Cast Operators

  • const cast, static cast, dynamic cast and reinterpret cast. RTTI (Run time type identification), Building application using RTTI.

STL

  • Introduction to STL (Standard Template Library): list, stack, deque, vector, map etc. Building applications using these classes.


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